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Suzanne
It's a short puzzle game which uses various sensors to find objects, paths or even just the walls around you.
The is the third fully finished game I worked on, I helped out with the ideas and made all environment and assets.
This was made as in the Summer, between the first and second years of University, part of a week-long Game Jam, the theme for which was "Reversal".
The assets were made in Blender with the coding done in Unreal Engine using Blueprints.
At this point, I still wanted to be involved in the making of a game, but had little to no coding ability so I focused a lot on the ideas, and tried to help as best I could with the environment.
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